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Ascending Inferno: A New 2.5D Game Set to Debut at PAX AUS 2024
“Ascending Inferno,” a 2.5D precision platformer game developed by Australian-based Oppolyon Studios, is gearing up for its official release on October 28, 2024. This highly anticipated game invites players to navigate their way out of Hell by assuming the role of the protagonist, Dani. The unique twist of the game requires players to not only maneuver skillfully but also to dribble, kick, and pass the soul of Dani’s brother, Vincent, which takes the shape of a ball.
The game’s upcoming release was announced through a newly launched trailer which has already captivated potential players with its innovative graphics and gameplay mechanics. The trailer reveals that merely running and jumping will not suffice; players must be strategic in moving the soul-ball through various levels of Hell, without letting it fall into the abyss.
A distinctive feature of “Ascending Inferno” is the stylish representation of each circle of Hell, a detail that players have found particularly engaging. This theme is central to the game and was showcased in a segment of the trailer, adding an artistic flair to the thrilling platform experience.
Oppolyon Studios will present their inaugural title during PAX AUS’s Indie Showcase, taking place from October 11th to 13th. The showcase offers attendees an exclusive preview of the game before its global release. For those unable to attend the event in Australia, the game will soon be accessible on PC platforms worldwide.
The game, as per reports, adds a unique twist to traditional platformers, combining elements of sports with conventional action-adventure challenges. Its engaging storyline, complemented by the visually appealing depictions of Hell’s interiors, promises to deliver a captivating gaming experience.
Developers hope that “Ascending Inferno” will make a significant impact in the gaming community, potentially becoming a must-play title for PC gamers looking for a mix of challenge and creativity this October.