Entertainment
2XKO Unveils Offline Mode for Competitive Game Tournaments

PARIS, France – Independent game developer 2XKO has announced a new offline mode for its upcoming title, allowing tournament organizers to access all playable champions without the usual grind, as revealed during a community event earlier this month.
At the 2XKO community tour in France, executive producer Tom Cannon addressed concerns from grassroots tournament organizers. He noted that many were discouraged by the requirement to unlock champions across multiple accounts for competitive play. Cannon stated, ‘We don’t want that to be really hard. We want you to be able to run a tournament without the internet, without having to jump through a bunch of hoops to unlock a bunch of champions.’
The offline feature is designed to streamline tournament setups, enabling organizers to host events without dependence on stable internet connections. Cannon was clear about the benefit, commenting, ‘You’re going to be able to play this game offline. I hope that’s not a spoiler (laughs). There’s going to be a way for you, as a tournament organizer, to have all the champs unlocked without having to grind them out yourself.’
While organizers will have access to all playable characters in this offline mode, Cannon clarified that not all features, such as skins, would be available due to technical limitations. ‘It’s hard for us to have skins enabled and stuff like that, but at least you’ll be able to play the game in-tournament offline. That’s our selling point,’ he explained.
This announcement has been met with excitement from competitive gaming enthusiasts, as holding tournaments online can present significant logistical challenges. Organizers often face hurdles related to connectivity and the potential costs of providing reliable internet services during events.
For players, the offline mode means they can focus on competitive integrity rather than time-consuming setups. Rather than grinding to unlock new characters, which could prove a barrier in the heat of competition, they can instantly access the full roster.
One ongoing concern is how this offline mode will interact with Riot Games’ anti-cheat system, Vanguard. The security software is designed to run at the kernel level and is intended to prevent cheating in online gameplay. Questions remain about whether existing infrastructure—like the Riot Games launcher—will interfere with this offline capability.
In response to inquiries regarding the offline mode, Riot Games has yet to provide further information. However, the offline feature presents a valuable opportunity for tournament organizers and participants, who are keen to compete in a setting with fewer technological hurdles.
As the competitive community gears up for more details, Cannon reiterated 2XKO’s commitment to supporting grassroots tournaments. ‘We do want to keep supporting grassroots tournaments, so we want to hear how that goes and what features will help,’ he said.
Potential benefits of this feature range from reducing organizational pressure to enhancing player engagement. But as gaming continues to evolve, enthusiasts are left wondering about the long-term implications of facilitating offline competitive play in an increasingly digital landscape.
Fans of the genre are encouraged to keep an eye on future updates to see how this offline mode will take shape and what it means for the broader community. Whether this exclusive feature remains limited to certified tournament runners or finds its way into broader gameplay discussions remains to be seen.